The only exception may be mega threads at certain times of the year that will only be posted by mods. Scorecard posts are only allowed to be posted on Saturdays for exceptional games, or to showcase rare in-game moments.Īll lootbox, container and bundle results are prohibited, paid or free. In this subreddit we share World of Warships news, strategy, tips, discussions and other content, as well as sharing our passion for historical warships. We're Redditors with a passion for warships, gaming and the World of Warships video game on PC. Please mark leaks with spoiler tags, like this: Smolensk is balanced!. They were 150k+ damage performance, they figured to have the top spots. I still remember when the game ended, my Division buddies saw the BaseXPs and were surprised. But I was hitting the right kind of targets to top out in BaseXPs higher than my Division buddies who tripled or quadrupled my damage total. 40k in a Tier X BB? Normally that's shamefur dispray. I looked at my damage total and felt my rewards were going to suck. The guys kept on finding the DDs and I kept lobbing shells. Seeing Destroyer targets at 12km, 15km, I took them. Trust me, I wanted to lob some shells at some Cruiser or an easy to hit BB at range, but I took note of what was happening in front of me: The DDs of my team were aggressive and kept on spotting red DDs. I was shooting at almost nothing but Destroyers. I finished with only 40k or 50k damage in my Tier X BB, yet I had top BaseXPs in the win. Through the battle in discord, I can hear from their chatter about how they were racking up a lot of damage farming BBs, both were around 150k or more damage. I was in Montana and my 2 buddies were in some long range HE spam Cruisers. Similarly 40k damage on BBs done in citadels and AP penetrations is more valuable than 40k damage done with fires as the former isn't while the latter is 100% repairable. 40k damage on DDs is much more valuable than 40k on BBs. What is the worse that can happen? You win a match?Įarnings are related to percentage of damage so it's not just quantity, but quality. They all add up if every player tries it even a little. And even if you don't sink a single ship, even spot damage or reset caps will win a match. While that may not always be practical in Randoms, XP is scored in all aspects of game play and you have to score what are your strengths and also what are your opportunities. In coop alone, it is possible for a GK to hit the 1k base XP number after hitting several ships going in and then slap the CV to death. Killing a CV out right is not as much a payoff as secbat the thing until it sinks and you can sector priority the planes at the same time. even Minos should not stay in one spot but be mobile and try to hit everything in sight to plink everybody. Like stated above, you want to hit as many ships as possible in range, so sticking ships and keeping yourself moving is best. Fires are nice, but in long run, it is a slow damage over time and you are chained to one ship. Cap challenges, pay more but you have to wait to fire every few secs. So high rate of fire ships excel at this, but trick is to get them when they are not looking. If you shoot at above tier and above tier shoots back, then it rewards good.
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